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Car Modeling Tutorial Complete!

Re: Car Modeling Tutorial Complete!

Postby Ajjawz » June 9th, 2009, 8:53 pm

I'm curious about something, Irascible. In some of the pictures on the tut of the front end, obviously, not everything is perfect, there's just a few spot here and there that don't look right, but in the render they look fine, is that due to the Auto Smooth?

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Re: Car Modeling Tutorial Complete!

Postby IrascibleOne » June 9th, 2009, 10:27 pm

Ajjawz wrote:I'm curious about something, Irascible. In some of the pictures on the tut of the front end, obviously, not everything is perfect, there's just a few spot here and there that don't look right, but in the render they look fine, is that due to the Auto Smooth?


Yes, the majority of the bad spots will be smoothed over with Auto Smooth, if you can get a good setting.
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Re: Car Modeling Tutorial Complete!

Postby keffertjuh » June 10th, 2009, 5:23 am

Wasnt there also some mentioning of different positions of your verticed lines when you are closer or further from that detail point?
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Re: Car Modeling Tutorial Complete!

Postby Otto » June 10th, 2009, 8:26 am

Curious is that the only vertex that didn't fit well was that one. For the rest of the part above the wheel, it went fine.
Perhaps the blueprint is accurate, but my 3D sight isn't :lol:


If I'm able to finish this tutorial successfully, I'll translate it to pt_br ;)
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Re: Car Modeling Tutorial Complete!

Postby IrascibleOne » June 10th, 2009, 10:08 am

keffertjuh wrote:Wasnt there also some mentioning of different positions of your verticed lines when you are closer or further from that detail point?


Yeah, I remember that now. Blender doesn't exactly keep things accurate at different zoom levels...which is sometimes bothersome.

Otto wrote:I'll translate it to pt_br

Awesome.
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Re: Car Modeling Tutorial Complete!

Postby Orca » June 26th, 2009, 1:29 pm

Hey there!

I just wanted to say thank you for this great Tutorial! :)
I've never started to model sth. as complexsive, and so i was quiet surprised when i Recognized i can follow your tutorial.

I haven't finished much but here's how my Camaro is looking by now:
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Well, not even as pretty as yours in the Tut :D
The front End, where it turns into the Side isnt really good looking for me now ... I'll try to fix this^^

One more question: Have you uploaded your .blend file with your Camaro anywhere?
Because I'd like to have a look at yours in blender to improve mine. I'm not good in expecting the real shape from the blueprint pictures, so i think the shape isn't everywhere how it should be :D

Hopefully my English was understandable, I'm from Germany.


Greetings from Germany :)
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Re: Car Modeling Tutorial Complete!

Postby SPARTAN-001 » June 26th, 2009, 4:53 pm

Ich lerne Deutsch in meiner Schule :D. Mein Deutsch is jetzt schlecht, aber ich werde es besser machen. Willkommen zu Dark Scarab!
//SPARTAN
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Re: Car Modeling Tutorial Complete!

Postby IrascibleOne » June 26th, 2009, 6:51 pm

Have you uploaded your .blend file with your Camaro anywhere?


I do not think so...if I did, it might of gotten lost when I updated the site. I'll see if I can find it on my computer and assuming I do I will have it up tomorrow. If I don't come back within the next couple of days, feel free to yell at me for it.
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Re: Car Modeling Tutorial Complete!

Postby Orca » June 27th, 2009, 2:41 am

Danke Spartan. Das Forum ist wirklich sehr schön :)

Thanks IrascibleOne for searching for the .blend file :)
You have a very nice forum here :)
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Re: Car Modeling Tutorial Complete!

Postby keffertjuh » June 27th, 2009, 3:38 am

Could you add some tips about lights?
I can't really get a good way of putting lights so I can have everything evenly lit while I work on this thing (no lights doesn't show if anything's bad so that doesn't help either...)
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