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Better Lighting tutorial

Better Lighting tutorial

Postby yaz » October 21st, 2014, 7:26 pm

hi, how do i make my lighting better to make my scene some what realistic.i'll load the scene which contains only a fish bowl with water....it doesn't look good.maybe the reason is bcoz of bad lighting or my bad model.
thanx
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Re: Better Lighting tutorial

Postby IrascibleOne » October 21st, 2014, 9:56 pm

Can't give specific info/suggestions without seeing a render or a blend, but here are a few resources for lighting from my personal link stash:

Tuts/Articles
Lighting tips from the masters - Ben Simonds
Controlling Lighting with HDRI Nodes - Ben Simonds
Mastering Lighting in Blender - BlenderGuru
6 Tips for Better Lighting - BlenderGuru
HDR/Environment Lighting - BlenderNerd

Books (Haven't read the first two, but they are ones I am interested in buying for myself)
Digital Lighting and Rendering
Light for Visual Artists: Understanding & Using Light in Art & Design
Blender Cycles: Lighting and Rendering Cookbook (I have read and reviewed on this one)
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Re: Better Lighting tutorial

Postby Alpha 3D » February 6th, 2015, 6:39 am

Um, I'd like to see the model... I would suggest doing mesh (plane) lighting, and then making it really powerful, and really small... The smaller the plane, the sharper the shadows... Play with color as well, but keep the saturation below .1... ;) I'd do a tutorial, but I have a horrible mic :(
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