Well here's a weird problem I've run into. Kind of off topic. I made light bulbs for a set. I have them textured via a png. Four white squares, two are transparent (off lights), two are on (on lights). When you are zoomed in close, the lightbulbs (spheres) are correctly textured. Two lightbulbs on, two lightbulbs off. But when the camera is zoomed out, all the textured spheres are way off and some lights are on, some off, and not in the order they're supposed to be on and off.
Is it a camera setting I need to fix?