blenderNetworkpatreonblender-logosdheartuserthtimesbookphotopencilmap-markerchevron-rightbancommentcommentstwitterfacebookrsschainnavicongoogle-plusenvelopelinkedinmail-replycalendar-otumblrredditstumbleuponshare-altbloggerflattrflag

Blender 2.5 camera problems

Blender 2.5 camera problems

Postby themitchel0 » June 15th, 2010, 9:49 am

hey i was making an animation where the camera follows the object, and towards the end the camera needs to go to front view. all is fine, when the camera is in top view, it move around and everything but when i insert a locrot frame thing and rotate to the front view the camera stays like that for the whole animation, anyideas?
themitchel0
Pro
Pro
 
Posts: 365
Joined: June 15th, 2010, 8:31 am

Re: Blender 2.5 camera problems

Postby SPARTAN-001 » June 15th, 2010, 11:47 am

You need to insert a keyframe in the beginning to whatever you want to start out as, and one right before you want it to change, so it's gonna basically be like this:

LocRot (beginning position).........LocRot (start moving)...LocRot (final position)

Tell me if you need more than that. Also: Welcome to Dark Scarab! :clap:
//SPARTAN
Image
Practice makes perfect and nothing is perfect, so why practice? -brektzar
User avatar
SPARTAN-001
Legend
Legend
 
Posts: 1106
Joined: November 5th, 2008, 4:23 pm

Re: Blender 2.5 camera problems

Postby themitchel0 » June 15th, 2010, 1:21 pm

ahh yes that worke dperfectly!!! thanks so much
themitchel0
Pro
Pro
 
Posts: 365
Joined: June 15th, 2010, 8:31 am

Re: Blender 2.5 camera problems

Postby SPARTAN-001 » June 15th, 2010, 1:24 pm

No problem. Always happy to help. :)
//SPARTAN
Image
Practice makes perfect and nothing is perfect, so why practice? -brektzar
User avatar
SPARTAN-001
Legend
Legend
 
Posts: 1106
Joined: November 5th, 2008, 4:23 pm
Return to Animation

Who is online

Users browsing this forum: No registered users and 1 guest