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blender logo

blender logo

Postby ljmk312008 » April 6th, 2009, 9:46 pm

http://i266.photobucket.com/albums/ii26 ... ender1.jpg

Made with Blender let me know what you think!!! :thumbdown: :thumbup:
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Re: blender logo

Postby IrascibleOne » April 6th, 2009, 9:56 pm

I think this looks pretty good, however I have one critique. I think it could be better if you did a different color in the background so the text will pop out a bit more.

I do like the reflection on the ground. That looks nice and shiny!
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Re: blender logo

Postby ljmk312008 » April 7th, 2009, 7:48 am

Thanks! What Color would you use?
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Re: blender logo

Postby IrascibleOne » April 7th, 2009, 12:15 pm

Well, the first that I would test out would probably be black or a dark shade of gray. Black and White are typically the easiest to work with just about any other color. If you are looking for a color other than those I would probably just mess with the color thingy. Red, green, yellow, orange etc. Just test a bunch out and see what looks good. Just make sure you choose a color that does not blend in too much with what you have.

You could probably get a away with just making your blue background darker if you want to keep it blue.
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Re: blender logo

Postby SPARTAN-001 » April 7th, 2009, 2:28 pm

Just so you know, on the Blender website they've got some rules about how & where you can use their logo. I don't know if this wouldn't be allowed, but you might wanna check.
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Re: blender logo

Postby Dictator-for-life » April 7th, 2009, 3:54 pm

Nah, Blender just put that there as a disclaimer, just in case some court case ensued and the person couldn't say there were no rules. The post also was clear that fan tributes would NEVER be punished.

I liked the picture, but I agree with IriscibleOne. Different colors for the background and floor. The dark blue floor obscures the blue in the logo and the sky doesn't match with the scheme. I recommend lighter colors, be it white or light blue for the floor. Then just find a color for the sky.
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Re: blender logo

Postby ljmk312008 » April 8th, 2009, 4:46 pm

Is this What you mean?
And thanks For the feedback!!
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Re: blender logo

Postby IrascibleOne » April 8th, 2009, 9:40 pm

Oh yes, that looks much better.
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Re: blender logo

Postby Dictator-for-life » April 10th, 2009, 3:15 pm

Yes, it is much clearer now. The only complaint I have is that I can see the ground plane off of the reflexity of the wall. You may want to increase the size of the ground to accomodate. But, otherwise, looks good!
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Re: blender logo

Postby Sazex » April 10th, 2009, 7:04 pm

wow that looks very nice!
but i have two critiques,
one i agree with dictator-for-life, but instead of sizing it up,
you could make it fold up, and subsurf the plane if your going to do that,

two the light on the very right looks a bit abnormal might want to fix that
thats all
other than that it looks amazing!!!! :D
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